Spiele Usability
BücherMalone, Thomas W. "Heuristics for designing enjoyable user interfaces: Lessons from computer games." in Human Factors in Computing Systems (Norwood, NJ: Ablex Publishing Corporation, 1982). Rouse, Richard. Game Design: Theory & Practice, (Plano, Texas: Wordware Publishing, Inc., 2001). Randy J. Pagulayan et al., "User-centered design in games" in Handbook for Human-Computer Interaction in Interactive Systems (Mahwah, NJ: Lawrence Erlbaum Associates, Inc., 2002), 883-906.Links |
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Spiele Usability
